Ragnarok Ranger Skills
AdvertisementOne of the Ragnarok third job class is the Ranger. From being a Hunter or Sniper, you can change your job to Ranger once you’ve reached level 99. I’m always fond of the hunter class, bows and arrows just rocks for me. Today, the Hunter class is underrated, they don’t have the hp and strength like those of assassins and knights. They couldn’t break emperiums but they have skills to paralyzed the enemies. A well skilled hunter could reign the pvp rooms.
Rangers has six known skills so far. They are the Farsight, Marsmanship, Headshot, Hide, Sniper Shot and Phantom Arrow Rain.

Farsight just allows you to see enemies further than the others. I can see that this skill may have a potential. It’s like being invincible, you could see the enemies coming but they couldn’t see you. I don’t know if you can attack them. It’s better if you do, but that would be cheating and unfair. The Marksmanship gives you more accuracy, range and damage, making it more difficult for monsters and players to dodge Ranger’s attacks.
Upon reading the Headshot skill, Kardel Sharpeye first came to my mind. Finally, a skill that could compete with Biochemist’s Acid Demonstration and Extremity Fist of the Monks. Perhaps Rangers may now stood a chance in MVPing too.
Nothing special in the Hide skill, it’s just the same with the Thief class skill. But you’re going to need it in the Sniper Shot skill. What I like about this skill is the chance to stun the enemy. No more stun bows which I usually use during sieges. The bad thing is, the stun chance is nerfed during WOE.
The Phantom Arrow Rain is like a free Baphomet Card for the Rangers. It uses no arrows, 7×7 cell range, 9 hits, amplified range, damage and chance to stun the enemy. In DoTA’s lingo - godlike!
I have a level 87 transcendent sniper that I plan to change into a Ragnarok third job class. I know this may not be implemented soon, but I’m so excited! Especially when I saw the Ragnarok Ranger sprite.
Ragnarok Ranger Skills
Farsight
Passive Skill
Perfectly trained hearing and sight skills will allow the marksman to see enemies further away than others.
Level 1: Enables Farsight
(Skill will allow the player to ‘Zoom’ further out then normal so that they may see more
of the map around them. But also, where other clients with ‘Zoom hacks’ would be able to do this, the Farsight skill will allow the player to actually see monsters that are further
away from him, which a ‘Zoom hack’ could not do)
Marksmanship
Passive Skill
With the extensive training and experience a Marksman has, he/she is much more accurate and deadly with the bow. Marksmanship stacks with all other skills, including Vultures Eye, Owls Eye, Improve Concentration, and all buffs.
NOTE: Skill only works with a bow equipped.
Level 1: +1 Range, +2% Accuracy, +5 Damage
Level 2: +1 Range, +4% Accuracy, +10 Damage
Level 3: +2 Range, +6% Accuracy, +15 Damage
Level 4: +2 Range, +8% Accuracy, +20 Damage
Level 5: +3 Range, +10% Accuracy, +25 Damage
Level 6: +3 Range, +12% Accuracy, +30 Damage
Level 7: +4 Range, +14% Accuracy, +35 Damage
Level 8: +4 Range, +16% Accuracy, +40 Damage
Level 9: +5 Range, +18% Accuracy, +45 Damage
Level 10: +5 Range, +20% Accuracy, +50 Damage
(Skill buffs stack with all other equip/skill/blessing bonuses)
Headshot
Active Skill
Consumes 35SP and 1 Arrow
Requires Level 10 Marksmanship
With a single, precisely aimed shot, a Ranger can fire a single arrow into the skull
of an enemy, dealing fatal damage.
Level 1: 35% Chance to hit, 1000% Damage
Level 2: 45% Chance to hit, 1000% Damage
Level 3: 55% Chance to hit, 1000% Damage
Level 4: 65% Chance to hit, 1000% Damage
Level 5: 75% Chance to hit, 1000% Damage
Level 6: 85% Chance to hit, 1000% Damage
Level 7: 85% Chance to hit, 1100% Damage
Level 8: 85% Chance to hit, 1200% Damage
Level 9: 85% Chance to hit, 1300% Damage
Level 10: 85% Chance to hit, 1400% Damage
(Skill has a slight delay which lessens the greater DEX the user has, with 99DEX
the delay is 1.5 seconds)
Hide
Active Skill
Consumes 10SP and continually drains SP while hiding
A Ranger can blend in with his/her surroundings and become invisible for a time.
Level 1: 30 Sec Duration, 1SP per 5 seconds
Level 2: 60 Sec Duration, 1SP per 6 seconds
Level 3: 90 Sec Duration, 1SP per 7 seconds
Level 4: 120 Sec Duration, 1SP per 8 seconds
Level 5: 150 Sec Duration, 1SP per 9 seconds
(Skill is the same as the theifs ‘Hiding’ skill)
Sniper Shot
Active Skill
Consumes 50SP and 1 Arrow
Requires Level 1 Hide
A hidden Ranger can surprise an enemy by firing from a concealed position. Skill will
reveal the user immediately from his position.
Level 1: 300% Hit, 150% Damage, 6% Chance to Stun an Enemy
Level 2: 300% Hit, 150% Damage, 12% Chance to Stun an Enemy
Level 3: 300% Hit, 150% Damage, 18% Chance to Stun an Enemy
Level 4: 300% Hit, 150% Damage, 24% Chance to Stun an Enemy
Level 5: 300% Hit, 150% Damage, 30% Chance to Stun an Enemy
Level 6: 300% Hit, 150% Damage, 36% Chance to Stun an Enemy
Level 7: 300% Hit, 150% Damage, 42% Chance to Stun an Enemy
Level 8: 300% Hit, 150% Damage, 48% Chance to Stun an Enemy
Level 9: 300% Hit, 150% Damage, 54% Chance to Stun an Enemy
Level 10: 300% Hit, 150% Damage, 60% Chance to Stun an Enemy
(Skill removes Hidden Status. Stun chance against MVPs is halved.)
Phantom Arrow Rain
Active Skill
Consumes 12SP
Requires Level 10 Sniper Shot
A hidden Ranger can surprise an enemy by firing from a concealed position. Skill will
reveal the user immediatly from his/her position. Uses no arrows, 7×7 cell range, 9 hits.
Level 1: 300% Hit, 1000% Damage, 6% Chance to Stun an Enemy
Level 2: 300% Hit, 1100% Damage, 12% Chance to Stun an Enemy
Level 3: 300% Hit, 1200% Damage, 18% Chance to Stun an Enemy
Level 4: 300% Hit, 1300% Damage, 24% Chance to Stun an Enemy
Level 5: 300% Hit, 1400% Damage, 30% Chance to Stun an Enemy
Level 6: 300% Hit, 1500% Damage, 36% Chance to Stun an Enemy
Level 7: 300% Hit, 1600% Damage, 42% Chance to Stun an Enemy
Level 8: 300% Hit, 1700% Damage, 48% Chance to Stun an Enemy
Level 9: 300% Hit, 1800% Damage, 54% Chance to Stun an Enemy
Level 10: 300% Hit, 1900% Damage, 60% Chance to Stun an Enemy
(Skill removes Hidden Status. Stun chance against MVPs is halved.)
Disclaimer: As of March 282008, I’ve found out that these skills were fake
Topics: Ragnarok 3rd Job Class |


March 4th, 2008 at 2:41 pm
Omg nice new skill and huge damage, but where are wolf
skill and the trap skills.
Admin: How I wish the ranger’s companion to be wolf
March 8th, 2008 at 12:02 am
stun mvps? yeah sure…
can you come up with some more interesting skill ideas please?
Admin: I never said that. Enemies = players. Got it?
March 13th, 2008 at 10:30 am
and to think snipers were more on traps. I cant even see a single trap skill. lol =D but good im loving ranger
Admin: I’m not a fan of the traps, because my guildmates usually step on it during sieges. It’s not an easy job laying some traps on the floor. I’m glad they revised the ranger and not concentrate on the traps skills
March 15th, 2008 at 4:35 am
where server have that job?? add me in ym hehe
March 15th, 2008 at 12:17 pm
1st of april already?
March 18th, 2008 at 10:54 pm
Hi…
could you please add the source where you got these informations, I wanna look it up by myself, thx
Admin: I forgot to place the source. My bad. You can check it now XD
March 19th, 2008 at 2:30 am
how about the SHURA skills?? can we have a preview of it?? ^_^
March 22nd, 2008 at 12:24 pm
can you please tell me where server can have that job?? is that like a sniper?? answer me plz!!
Admin: I think it’s not yet implemented.
March 23rd, 2008 at 6:47 am
is the kRO have that job??
Admin: I think it’s not yet implemented.
September 1st, 2008 at 1:37 am
where is the wolf skill.. all i wanted in hunter class is the wolf and falcon.. they are the guardians of the nature.. druids in short..