Ragnarok Blacksmith Skills

Adrenaline Rush
Requirement Over Thrust (L3), Weapon Perfection (L2), Full Adrenaline Rush (L5 -SoulLinked).
Type Active Max Level 5
Target Party SP 17 + 3*SkillLV
Cast Instant Cool Down None
Duration 30*SkillLV sec
Decreases character's attack delay with maces and axes by 30%. Decreases nearby characters in party's attack delay with mace and axes by 20%. This skill cannot stack, but overwrites the effect and duration from other Smiths if it is worse. Changing from a mace/axe to any other weapon (including bare fists) cancels the effect.
[LV 1] 30 Seconds Effect
[LV 2] 60 Seconds Effect
[LV 3] 90 Seconds Effect
[LV 4] 120 Seconds Effect
[LV 5] 150 Seconds Effect
Enchanted Stone Craft
Requirement Research Oridecon (L1).
Type Passive Max Level 5
Catalyst Varies (see effect)
Allows character to refine 10 Green Live/Wind of Verdure/Red Blood/Crystal Blue/Star Dust into 1 Great Nature/Rough Wind/Flame Heart/Mystic Frozen/Star Crumb using a Mini-furnace. The skill value is (10+5*SkillLV)%. JobLV, DEX and LUK (in this order) further increase this chance
Finding Ore [ iRO Name: Ore Discovery ]
Type Passive Max Level 1
Adds a pretty low chance of monsters dropping any Ore or Refining Item.
Full Adrenaline Rush [ iRO Name: Advanced Adrenaline Rush ]
Type Active Max Level 1
Target Party SP 64
Range 4 cells
Cast Instant Cool Down 1 sec
Duration 150 sec
Decreases character's attack delay with all weapons, including ranged by 30%. Decreases nearby party menbers attack delay with all weapons except ranged by 20%.
Greed
Type Active Max Level 1
Target Self SP 10
Cast Unknown (instant?) Cool Down Unknown (none?)
Duration Instant
When you use this skill, all items within 2 cells of the Blacksmith will straight go to his inventory.
Hammer Fall
Requirement Adrenaline Rush (L2), Cart Termination (L5 Whitesmith).
Type Active Max Level 5
SP Cost 10
Range Melee
Cast Instant Cool Down 1 sec
Duration Instant
Attempts to stun targets in 5x5 area surrounding the targeted cell. Stun duration is 5 seconds (reduced by VIT). Base success chance is (20+10*SkillLV)%. Can only be used with maces and axes. Does not work against Boss monsters.
[LV 1] 30% Stun Chance
[LV 2] 40% Stun Chance
[LV 3] 50% Stun Chance
[LV 4] 60% Stun Chance
[LV 5] 70% Stun Chance
Hilt Binding
Requirement Finding Ore, Weaponry Research, Melt Down (Whitesmith), Cart Boost (Whitesmith)
Type Passive Max Level 1
Gives a +1 bonus to STR and +4 ATK. Increases Adrenaline Rush, Over Thrust and Weapon Perfection duration by 10%. DOES NO LONGER prevent you from dropping the equipped weapon upon death. The chance of items dropping on death is only implemented in Nightmare mode PvP currently.
Iron Tempering
Requirement Enchanted Stone Craft (L1), Steel Tempering (L1).
Type Passive Max Level 5
Catalyst 1 Iron Ore# 1 Mini-Furnace
Allows character to refine 1 Iron Ore into 1 Iron using 1 Mini-Furnace. Skill value is (40+5*SkillLV)%. JobLV, DEX and LUK (in this order) further increase this chance.
Maximize Power [ iRO Name: Power Maximize ]
Type Active Max Level 5
Target Self SP 10 + (1 per SkillLV sec)
Cast Instant Cool Down None
Duration Until deactivated or SP runs out.
The character does maximum damage on all attacks THAT HIT, as if having unlimited DEX.
[LV 1] Drains 1 SP every 1 Second
[LV 2] Drains 1 SP every 2 Seconds
[LV 3] Drains 1 SP every 3 Seconds
[LV 4] Drains 1 SP every 4 Seconds
[LV 5] Drains 1 SP every 5 Seconds
Over Thrust [ iRO Name: Power-Thrust ]
Requirement Maximize Power (L2), Melt Down (L3 Whitesmith), Maximum Over Thrust (L5 Whitesmith).
Type Active Max Level 5
Target Party SP 20 - 2*SkillLV
Cast Instant Cool Down None
Duration 20*SkillLV sec
Increases ATK by (5*SkillLV)% for all nearby characters in the party. There is a 0.1% chance of breaking the equipped weapon with each swing.
[LV 1] ATK +5%, Break Chance +0.1%
[LV 2] ATK +10%, Break Chance +0.1%
[LV 3] ATK +15%, Break Chance +0.1%
[LV 4] ATK +20%, Break Chance +0.1%
[LV 5] ATK +25%, Break Chance +0.1%
Repair Weapon [ iRO Name: Weapon Repair ]
Type Active Max Level 1
Target 1 Ally/ 1 Enemy w. Shift-Click SP 5
Cast 7.5 sec Cool Down None
Duration Instant
Catalyst See below
Enables character to repair broken weapons or armors. No anvils or hammers are required.
Research Oridecon [ iRO Name: Oridecon Research ]
Type Passive Max Level 5
Enchanted Stone Craft strictly applies only to the creation of Level 3 Weapons.
Skin Tempering
Requirement Melt Down (L3 Whitesmith)
Type Passive Max Level 5
Increases character's resistance to Fire element by (4*SkillLV)% and reduces non-elemental damage by (1*SkillLV)%.
[LV 1] DEF +1% FireDEF +4%
[LV 2] DEF +2% FireDEF +8%
[LV 3] DEF +3% FireDEF +12%
[LV 4] DEF +4% FireDEF +16%
[LV 5] DEF +5% FireDEF +20%
Smith Axe
Type Passive Max Level 3
Catalyst Varies
Allows character to forge Axes using a hammer. You can only forge Axes of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. To start forging, double-click the respective Hammer (on the ingredients list) in your inventory.
[LV 1]
Axe
1 Iron Hammer
10 Iron
Battle Axe
1 Iron Hammer
110 Iron
[LV 2] Hammer
1 Golden Hammer
30 Steel
[LV 3]
Buster
1 Oridecon Hammer
20 Steel
4 Oridecon
30 Orc's Fang
Two-Handed Axe
1 Oridecon Hammer
10 Steel
8 Oridecon
Smith Brass Knuckle [ iRO Name: Smith Knucklebrace ]
Requirement Smith Mace (L1)
Type Passive Max Level 3
Catalyst Varies
Allows character to forge Claws using a hammer. You can only forge Claws of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. To start forging, double-click the respective Hammer from the ingredients list in your inventory.
[LV 1]
Knife
1 Iron Hammer
1 Iron
10 Jellopy
Cutter
1 Iron Hammer
25 Iron
Main Gauche
50 Iron
[LV 2] Knuckle Duster
1 Golden Hammer
50 Steel
Studded Knuckles
1 Gold
[LV 3]
Fist
1 Oridecon Hammer
4 Oridecon
10 Ruby
Finger
1 Oridecon Hammer
4 Oridecon
10 Opal
Claw
1 Oridecon Hammer
Smith Dagger
Requirement Smith Brass Knuckle (L1), Smith Spear (L2), Smith Sword (L1).
Type Passive Max Level 3
Catalyst Varies
Allows character to forge Daggers using a hammer. You can only forge Daggers of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. To start forging, double-click the respective Hammer from the ingredients list in your inventory.
[LV 1]
Knife
1 Iron Hammer
1 Iron
10 Jellopy
Cutter
1 Iron Hammer
25 Iron
Main Gauche
50 Iron
[LV 2] Dirk
1 Golden Hammer
17 Steel
Dagger
1 Golden Hammer
30 Steel
Stilett
[LV 3]
Gladius
1 Oridecon Hammer
40 Steel
4 Oridecon
1 Sapphire
Damascus
1 Oridecon Hammer
60 Steel
4 Oridecon
1 Zi
Smith Mace
Type Passive Max Level 3
Catalyst Varies
Allows character to forge Maces using a hammer. You can only forge Maces of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance.
[LV 1]
Club
1 Iron Hammer
3 Iron
Mace
1 Iron Hammer
30 Iron
[LV 2] Smasher
1 Golden Hammer
20 Steel
Flail
1 Golden Hammer
[LV 3]
Morning Star
1 Oridecon Hammer
85 Steel
1 Carat Diamond
Sword Mace
1 Oridecon Hammer
100 Steel
20 Sharp Scales
Stunner<
Smith Spear
Type Passive Max Level 3
Catalyst Varies
Allows character to forge Spears using a hammer. You can only forge Spears of a level equal to or less than the level in this skill. Skill Value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance.
[LV 1]
Javelin
1 Iron Hammer
3 Iron
Spear
1 Iron Hammer
35 Iron
Pike
1 Iron Hammer
70 Iron
[LV 2] Guisarme
1 Golden Hammer
25 Steel
Glaive
1 Golden Hammer

[LV 3]
Trident
1 Oridecon Hammer
10 Steel
8 Oridecon
5 Aquamarine
Halberd
1 Oridecon Hammer
10 Steel
12 Oridecon
Lanc
Smith Sword
Requirement Smith Axe (L2), Smith Two-Handed Sword (L1)
Type Passive Max Level 3
Catalyst Varies
Allows character to forge one-handed Swords using a hammer. You can only forge Swords of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. To start forging, double-click the respective Hammer from the ingredients list in your inventory.
[LV 1]
Sword
1 Iron Hammer
2 Iron
Falchion
1 Iron Hammer
30 Iron
Blade
1 Iron Hammer
45 Iron
25 Tooth of bat
[LV 2]
Rapier
1 Golden Hammer
20 Steel
Scimitar
1 Golden Hammer
35 Steel
Ring Pommel Saber
1 Golden Hammer
40 Steel
50 Wolf Claw
[LV 3]
Tsurugi
1 Oridecon Hammer
15 Steel
8 Oridecon
1 Garnet
Haedonggum
1 Oridecon Hammer
10 Steel
8 Oridecon
1 To
Smith Two-Handed Sword
Type Passive Max Level 3
Catalyst Varies
Allows character to forge two-handed Swords using a hammer. You can only forge Swords of a level equal to or less than the level in this skill. Skill value is (5*SkillLV)%. Anvil, JobLV, DEX and LUK (in this order) further increase this chance. To start forging, double-click the respective Hammer from the ingredients list in your inventory.
[LV 1]
Katana
1 Iron Hammer
35 Iron
15 Horrendous Mouth
[LV 2] Slayer
1 Golden Hammer
25 Steel
20 Decayed Nail
Bastard Sword
1 Golden Hammer
45 Steel
[LV 3]
Two-Handed Sword
1 Oridecon Hammer 10 Steel
12 Oridecon
Broad Sword
1 Oridecon Hammer
20 Steel
12 Oridecon
Claymore
Steel Tempering
Requirement Finding Ore (L1).
Type Passive Max Level 5
Catalyst 5 Iron# 1 Coal# 1 Mini-Furnace
Allows character to refine 5 Iron and 1 Coal into 1 Steel using a Mini-furnace. Skill value is (30+5*SkillLV)%. JobLV, DEX and LUK (in this order) further increase this chance.
Unfair Trick [ iRO Name: Dubious Salesmanship ]
Type Passive Max Level 1
Reduces the Zeny cost of Mammonite by 10%.
Weapon Perfection
Requirement Maximize Power (L3).
Type Active Max Level 5
Target Self SP 20 - 2*SkillLV
Cast Instant Cool Down 1 sec
Duration 10*SkillLV sec
Changes all weapon size modifiers for the character and all Party members in range to 100% for the skill's duration.
[LV 1] 10 Sec Effect
[LV 2] 20 Sec Effect
[LV 3] 30 Sec Effect
[LV 4] 40 Sec Effect
[LV 5] 50 Sec Effect
Weaponry Research
Requirement Weapon Perfection (L2), Repair Weapon (L1), Melt Down (L5 Whitesmith), Weapon Refine (L10 Whitesmith).
Type Passive Max Level 10
Increases character's HIT by +2 per SkillLV, ATK by +2 per SkillLV and weapon forging success rate by +1% per SkillLV. The damage applies even on a missed attack and is affected by elemental properties and card modifiers.
[LV 1] + 2 ATK/HIT, +1% Forging
[LV 2] + 4 ATK/HIT, +2% Forging
[LV 3] + 6 ATK/HIT, +3% Forging
[LV 4] + 8 ATK/HIT, +4% Forging
[LV 5] + 10 ATK/HIT, +5% Forging
[LV 6] + 12 ATK/HIT, +6% Forging
[LV 7] + 14 ATK/HIT, +7% Forging
[LV 8] + 16 ATK/HIT, +8% Forging
[LV 9] + 18 ATK/HIT, +9% Forging
[LV 10] + 20 ATK/HIT, +10% Forging
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