Ragnarok Spearman Mercenary Skills
| Type | Supportive | Max Level | 10 |
| Target | Self | SP | 10 + 2*SkillLV |
| Cast | Instant | Cool Down | None |
| Duration | 300 sec | ||
Gives you the ability to completely block attacks. Requires an equipped Shield. When you block an attack, you will be unable to move for 0.3 seconds for SkillLV 1-5. SkillLV 6-9 delays your movement for 0.2 sec and SkillLV 10 for 0.1 sec.
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| [LV 1] 5% Chance, 0.3 delay [LV 2] 10% Chance, 0.3 delay [LV 3] 14% Chance, 0.3 delay [LV 4] 18% Chance, 0.3 delay [LV 5] 21% Chance, 0.3 delay [LV 6] 24% Chance, 0.2 delay [LV 7] 26% Chance, 0.2 delay [LV 8] 28% Chance, 0.2 delay [LV 9] 29% Chance, 0.2 delay [LV 10] 30% Chance, 0.1 delay |
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| Type | Offensive | Max Level | 10 |
| Target | 1 Enemy | SP | 12 |
| Range | 2 cells | ||
| Attack Type | Weapon property# Melee# Area# Physical attack | ||
| Cast | 1 sec (uninterruptible) | Cool Down | 1 sec |
| Duration | Instant | ||
Splash See belowAn area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
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| [LV 1] 120% ATK 1 cell Splash range [LV 2] 140% ATK 1 cell Splash range [LV 3] 160% ATK 1 cell Splash range [LV 4] 180% ATK 2 cell Splash range [LV 5] 200% ATK 2 cell Splash range [LV 6] 220% ATK 2 cell Splash range [LV 7] 240% ATK 3 cell Splash range [LV 8] 260% ATK 3 cell Splash range [LV 9] 280% ATK 3 cell Splash range [LV 10] 300% ATK 4 cell Splash range |
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| Type | Support | Max Level | 5 |
| Target | Self | SP | 30 |
| Cast | Instant | Cool Down | 1 sec |
| Duration | 180 sec | ||
Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%, but also lowers ASPD by (25-5*SkillLV)% and walking speed by 1/3 while active.
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| [LV 1] -20% ATK, -20% ASPD [LV 2] -35% ATK, -15% ASPD [LV 3] -50% ATK, -10% ASPD [LV 4] -65% ATK, -5% ASPD [LV 5] -80% ATK, no ASPD reduction |
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| Type | Support | Max Level | 5 |
| Target | Selected Party Member(s) maximum is one per SkillLV | SP | 25 |
| Range | 6 + SkillLV | ||
| Cast | 3 sec | Cool Down | 3 |
| Duration | 15 + 15*SkillLV sec | ||
Protect party members by taking the full damage that they are receiving. They must be in range to benefit from this, once they leave the skill is canceled and needs to be recasted.
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| [LV 1] 30 sec, 1 Player [LV 2] 45 sec, 2 Players [LV 3] 60 sec, 3 Players [LV 4] 75 sec, 4 Players [LV 5] 90 sec, 5 Players |
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| Type | Offensive | Max Level | 10 |
| Target | 1 Enemy | SP | 7 |
| Range | 3 cells | ||
| Cast | Instant | Cool Down | ASPD |
| Duration | Instant | ||
Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
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| [LV 1] 110% ATK, HIT +5 [LV 2] 120% ATK, HIT +10 [LV 3] 130% ATK, HIT +15 [LV 4] 140% ATK, HIT +20 [LV 5] 150% ATK, HIT +25 [LV 6] 160% ATK, HIT +30 [LV 7] 170% ATK, HIT +35 [LV 8] 180% ATK, HIT +40 [LV 9] 190% ATK, HIT +45 [LV 10] 200% ATK, HIT +50 |
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| Type | Offensive | Max Level | 5 |
| Target | Enemy | SP | 15 + 3*SkillLV |
| Cast | 0.1 + 0.2*SkillLV sec | Cool Down | 1 + 0.2*SkillLV sec |
| Duration | Instant | ||
Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores DEF and VIT DEF and also stun-locks your opponent for 3 sec.
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| [LV 1] 150% ATK per attack [LV 2] 200% ATK per attack [LV 3] 250% ATK per attack [LV 4] 300% ATK per attack [LV 5] 350% ATK per attack |
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Gives you the ability to completely block attacks. Requires an equipped Shield. When you block an attack, you will be unable to move for 0.3 seconds for SkillLV 1-5. SkillLV 6-9 delays your movement for 0.2 sec and SkillLV 10 for 0.1 sec.
Splash See belowAn area attack with an ATK of (100+20*SkillLV)%. Can only be used while mounted and wielding a Spear class weapon. During the Cast Time, character DEF is reduced to 2/3. The affected area varies with level as follows:
Decreases the ATK of ranged attacks against the caster by (5+15*SkillLV)%, but also lowers ASPD by (25-5*SkillLV)% and walking speed by 1/3 while active.
Protect party members by taking the full damage that they are receiving. They must be in range to benefit from this, once they leave the skill is canceled and needs to be recasted.
Hits for an ATK of (100+10*SkillLV)%. Number of hits depends on the size of the target. Small = 1, Medium = 2, Large = 3. Players are considered to be medium. Can only be used with spears.
Extend your spear, and spin it in a spiral fashion to increase overall damage and ability to pierce. A more powerful version of Pierce which ignores DEF and VIT DEF and also stun-locks your opponent for 3 sec.